Batman: The Ankh

    (DC, 2002)
™ and ©2001 DC Comics

In the days of ancient Egypt, when a fever took the life of the pharaoh’s only son, a grief-stricken father demanded that his wizard restore the boy to life. The vizier, with his daughter, Khatera, who was nearly as adept as he in the mystic arts, journeyed to the tomb to restore the royal son. But when a sudden sandstorm sealed the vizier, his daughter and his servants inside the tomb, he administered the rejuvenating elixir to her so that she alone could survive until help arrived.

Many centuries later, help did arrive in the form of a British archaeological expedition. But by then help is what the rest of the world would need. Driven mad from spending thousands of years surrounded by death and darkness, Khatera has embarked on a quest to acquire a number of Egyptian antiquities. This, as well as abducting several of Gotham City’s billionaires with the aid of Killer Croc, brings her into Batman’s domain.

Chuck Dixon’s eerie homage to “The Mummy,” features moody painted artwork by John Van Fleet.

— George Haberberger

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  Chuck DixonJohn Van Fleet


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  Chuck DixonJohn Van Fleet