Werewolves: Call of the Wild

    (Moonstone, 2006)
™ and © Moonstone

Not all werewolves are bad. In fact, some are benevolent and diligent watchers. Others are plain evil. And still others kinda fall in the middle of those two extremes. Welcome to Werewolves: Call of the Wild by Bram Stoker Award-winning writer Mike Oliveri.

When Cole Tyler goes looking for his younger brother and his girlfriend, he encounters small-town politics with a hate-filled sheriff, and more than his stoicism takes a beating. With the exception of Cole, the characters are mostly static, especially the bad guys. However, Oliveri’s writing excels at action and old-school storytelling, presenting a decent mystery and pulling no punches in these first two issues.

Joe Bucco’s art does the job, portraying the oppressive and the bloody with vigor while striking a balance that keeps the illustrations from getting over-the-top gore-ified. Werewolf tales are regular comic-book fodder, and, unlike their takes on some other monster genres, fans are more tolerant of innovations and liberal interpretations of the mythos. Oliveri has done that to an entertaining extent, and fans should enjoy the result.

— Ray Sidman
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#1


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Mike OliveriJoe Bucco
#2


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Mike OliveriJoe Bucco
#3


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Mike OliveriJoe Bucco