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Net Prophet: Trouble on Garamond
(Penn & Inc., 1997)
™ and © 1997 Penn & Inc.
A daring thief, armed and costumed, sneaks into a top-secret skyscraper facility, only to find himself battling a squad of security officials. Aboard the star cruiser Intrepid, Captain Wink Foxbrow finds her ship under assault from a notorious criminal known as Sol—and just maybe, one of her own men too. And a tracker, known as Flatloop, scours both the Matrix and the larger interplanetary network, Virtual Net, to find him. In all, three separate tales that slowly converge into one interlocked fantastic adventure.
This self-published title is unlike most comics in that it is predominantly pages of prose text, accompanied by pictures, rather than the reverse.
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