Paranoia (Adventure)

    (Adventure, 1991-1992)
™ and © 1992 West End Games

It’s a comic book and a role-playing game! Set in “a darkly humorous future,” Paranoia tells the tale of a computer that controls the world, a computer that keeps the population in line by keeping them happy and engaging them in mindless games. But what happens when you rebel and disobey the computer? You become a target—one to be eliminated. Unless you find a place to hide, as is the case with King-R-THR-6. Intriguing stuff from writer Paul O’Connor and the folks at Adventure Comics.
Jump to issue:
  • 1
    Oct 1991
    Cover: $2.95
    W: Paul O’Connor  ·  A: Heinrich Kipper
    2 copies from $1.75
  • 2
    Dec 1991
    Cover: $2.95
    W: Paul O’Connor  ·  A: Heinrich Kipper
    1 copy for $1.75
  • 3
    Jan 1992
    Cover: $2.95
    W: Paul O’Connor  ·  A: Hector Gomez
    1 copy for $1.75
  • 5
    Jul 1992
    Cover: $2.95
    W: Paul O’Connor  ·  A: Hector Gomez
    1 copy for $7.98
  • 6
    Aug 1992
    Cover: $2.95
    W: Paul O’Connor  ·  A: Hector Gomez
    2 copies from $7.98